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Top Super Mario Reviews!

Video Games Can Promote Family Values

The public is well aware of the many dangers and disadvantages to video games. However, not as many people are aware of the benefits to video games. It might shock you to know that video games can promote family values.

Moderation and self control are key aspects to healthy gaming and one great way to teach this to children is to play together. Video games are designed to be addictive in nature. They are created to make you want to continue to play. Most are very repetitive which increase the addictive nature of them.

It's easy for a person of any age playing solo to get caught up in the games, lose track of time and then get wrapped up in the game in an unhealthy way. Kid's games such as online games or video games can even be addicting in nature. However, these games open a big opportunity for parents to promote family values.

One way to do this is to play the games together with your children. You can choose family friendly games and multi-player games that are suitable for the age ranges and maturity levels of the children you are playing with. Some good examples are multi-player console games like Mario Party.

These same principles apply to adults in the home who play video games and often neglect time with their family and children to play these games. When you incorporate the family into the game playing, it can bring you closer together instead of separating you. This is a way to spend time together, talk with one another and share in an activity that everyone can enjoy.

Now that you see how video games can promote family values, you can consider whether or not you want to do the same thing in your home. Whether you are already playing video games or are just considering getting a new console or game system, you can incorporate these techniques to help make games a positive thing.

In addition to promoting family values in the home, you also create healthy game habits in your child that they will take with them into adulthood. It's not likely that video games are going anywhere anytime soon, especially as they continue to grow in popularity. This opens a great opportunity for parents to teach healthy life lessons by example. You can instill healthy family values that your children may use with their own families one day.
The Top 5 Best Birthday Gift Ideas for Him That He Will Love!

Finding the perfect birthday gifts for men can be a time consuming endeavor especially if you have no idea what to get for the man in your life for his birthday that he will appreciate and not discard into the farthest corner of his closet or re-gift. If you are stumped for ideas for gifts for him or do not know what to get for the guy that has everything, here are the top 5 best birthday gifts ideas for him that he will love!

1. Golf Club Drink Dispenser

This is one of the most unique birthday gift ideas for the man in your love that he will get a kick out of. This golf club shaped drink dispenser is perfect to use on the golf course and will be a great topic of conversation. It is easy to store, can be easily cleaned and serves both hot and cold beverages. This is definitely one of the top gifts for him for his birthday.

2. Wii Hardware Bundle - Limited Edition Bundle by Nintendo

This is a limited edition red Wii bundle to celebrate the 25th anniversary of the very successful Super Mario franchise. The various contents of this limited edition bundle are rounded out with a limited edition red Nunchuk controller and a copy of Wii Sports making this one of the top birthday presents for him.

3. Apple iPod Touch 4rd Generation 32 GB (newest model)

This latest generation iPod Touch is still one of the best birthday gift ideas for him as it provides everything that he needs in one place. It is excellent at performing several tasks such as being an iPod, a game player as well as being a pocket computer. The latest generation of the classic iPod is also one of the best gifts for him for his birthday.

4. Koolatron CVF18 Retro 10-Can-Capacity Vending Fridge

This is also another unique birthday gift especially for the man in your life who likes to reminisce about the "good old days". This vending machine is a throwback to a bygone era making it one of the best birthday gifts for men. It comfortably holds ten cans and cools to 32 degrees Fahrenheit. This is definitely one of the unique gifts that he will love which makes this one of the best birthday gifts for him.

5. Pac Man Arcade Machine

One of the best birthday gift ideas for him if you really want to treat him on his birthday is the official Pac Man arcade game that makes one of the best birthday gifts for him. This will be great for a milestone birthday such as a 21st birthday, 30th birthday or 40th birthday. This will be a great addition to his "man cave" that he can brag about.

This arcade machine features such classic game play of Pac-Man, Ms. Pac-Man, Galaga, Rally X, Mappy, Xevious, Galaxian, Pac-mania, Rolling Thunder, Bosconian, Dragon Spirit and Galaga 88 and Dig Dug! All these incredible classic games are packed into cabaret cabinet, in much the same way as a favorite arcade which makes this one of the best birthday presents for men.

You will find different types of mario games you can get. Many of the games are extremely simple to try. May very well not even need any special training or instruction to play them. These games ended up based on a long time now and they'd become very quite popular. A number of the games include mario home runs, super mario racing, super mario sky, mario bomber, mario rush, mario bike and lots of other such games that space won't permit to be mentioned.
But the journey isn't generate attraction. Mario himself is likeable. He's friendly-looking, chivalrous, and kind to even the annoying citizens who keep claiming their royal matriarch "is an additional castle!" Plus, he has some of the best powers. He shoots fire and ice, can swim without choking, and hey, he even flies! Multiple times! And the remainder the ability to become entirely coated in metal by putting on a tall hat. That gave rise to the own legacy (Smash Brothers, anyone?). Hey, he even has multiple lives that can compound similar score!
The game plays a lot of like the old jocuri cu mario u. gaming applications. It is a 2D plat former the can only go all over the place. The gameplay is paced much faster than the NES and SNES games but still needs the core of at first the company Super Mario games. Typically the game you play as Mario, Luigi, or one of the Toads. This may be the first Mario game where multiple players can play at once and was designed to do so.
"What if every man were a Mega Humanity?" I suppose which the question Chris Bringhurst asked himself before creating this, an image of 375 video game characters rendered in the 8-bit Mega Man form.
Today, much more simple even better for children with the all set that have got for free Mario applications. Now there are all pores and skin Mario games available world wide web. While most turn not officially released by Nintendo, concepts as good and as exciting once the original an. Nostalgic fans would definitely find them as engaging although undeniably different. If there is a game that it is simple to share as well as your son or daughter, it surely in order to any for the free Mario games found online. Play one today and reminisce the gaming fun that only Mario offer you.
Nintendo's Plumber Mario - A Short History of His Major Accomplishments

In the beginning there was Pong. The masses were intrigued, poking and prodding at Pong in wonder, seeing what might be the future but was probably a fad. Pong was interesting, but Pong was soon forgotten. Until Pacman, and Space Invaders, and Caterpillar, and all the original quarter chomping cabinet games of old. The arcade game was born of ingenuity and the disposable income of an increasingly stagnant generation with money to burn.

Nintendo's success in video games was born of a desire to cash in on these experiences, seeing the success of Space Invaders and Asteroids by companies like Taito and Atari. Nintendo's prior history, nearly 100 years old in Japan, involved making household toys and playing cards. They saw electronic games as a major new market and were intent on being apart of it. The first product was Radarscope, pandering to the shoot and fly by action of existing games in the marketplace.

It was a massive failure and so Nintendo turned to Shigeru Miyamoto to craft something special that would appeal. It was Miyamoto who, after taking ideas from shows like Popeye (and a license that fell through for Nintendo) and utilizing the everyman hero, crafted Donkey Kong. Donkey Kong was released to eager quarter heavy pockets and Nintendo of America made nearly 100 million dollars in the first year alone.

Donkey Kong did many things differently that made it successful. Not only did it stray from the usual shoot-em up concepts of previous games, it introduced levity and light hearted music to the industry that it hadn't yet seen, with actual characters and a villain. Kids nationwide were willing to overlook the mistranslation of whatever it was the Japanese company was trying to call their barrel throwing ape, and sucked the game up eagerly. (There are theories that it was originally Monkey Kong, Kong for King Kong, and was misspelled somewhere along the way...doesn't really matter at this point though does it?)

And Mario? If you can't see the parallels to the Popeye license in the game, you're not paying much attention. A plucky working man must fight an apelike (or an ape) to retrieve his lady love, displaying super human strength. Mario was yet to be named in his earliest outing, and as he wielded his hammer of justice, he found fans the world over. Ironically, the name of Nintendo's mascot was originally Jumpman, a surprisingly practical name, no? There's a story that the character's name was changed because of his similarity in appearance to Nintendo of America acquaintance Mario Segale. Whatever route he took to his name, the Mario we see and love today is the same one from 1981, short overalled, Italian and mustachioed.

In 1983, Mario returned in his own adventure. After someone pointed out that he looked more like a plumber than a carpenter, his profession was accordingly changed and Mario as we know him today was born. Luigi also made his first appearance here as Mario's brother and rival in jumping dumping and taking out koopas, goombas, and other bad guys for maximum points. The original arcade Mario Bros. showed up in arcades hot off the heels of Donkey Kong's success, but didn't have quite the same success itself. It was in fact a stage in which video gaming itself was dying. Atari's home consoles were overpriced and not producing and the idea of arcade gaming was being segwayed in favor of these at home gaming attempts. Companies bankrupted and nothing was seen for almost 2 years as a result.

It was Nintendo itself that would successfully breach the barrier between the arcade and the living room again, single handedly reviving the dying industry and saving video gaming as we know it.

With the launch of the Famicom in Japan in 1983, Nintendo executives decided that they needed a killer piece of software to sell consoles. They turned back to Miyamoto and his goofy plumber for a new start and he delivered. Released in 1985, Super Mario Bros. was a revolution in home gaming. It redefined the technology in home gaming at the time and created the Mushroom Kingdom as we still know it. The goofy ideas that floated Donkey Kong and Mario Bros a few years before were released in earnest in Super Mario Bros and born was the mushroom chomping, pipe warping antics of Mario and his brother Luigi. The invention of the platforming genre as well as the lengthy at home, sit down gamin console made Super Mario Bros one of the top selling games of all time, sending Japan and the US into Mario madness, creating an atmosphere willing to accept and support Nintendo no matter what. The video gaming age was not dead, it was just born. And Mario led the way.

Super Mario Bros 2 was born as a direct sequel to the first game with an entire new batch of levels, poison mushrooms and wind gusts. The game never saw release in the US though as it was considered too hard for fickle US gamers. The game did eventually see release in 1993 in the SNES Mario All-Star Collection as Lost Levels.

The game Americans know as Super Mario Bros 2 is in fact a completely different game that Nintendo acquired the rights to and inserted Mario and friends into. The result is a game that didn't quite match up with any of the other Mario games. The game, while totally different from the actual Mario games was very popular in the US and introduced a variety of new features such as forward and backward scrolling on screen and greater freedom of movement. Plus the really cool floating princess feature. Likewise, the game was released in Japan as Super Mario Bros. USA.

And then there was 3. Super Mario Bros 3 was the most anticipated game of 1990, with the prerelease buzz enhanced even more by events like The Wizard (a video game centric film) in which the game was highlighted in a gaming contest before it had even been released. The game itself eventually became the best selling game of all time that wasn't packaged with a console with 17 million copies sold. It introduced the map format, as well as the introduction of the suits that changed Mario's powers to match certain conditions, and the epic boss battles throughout the game. The final world was huge and Bowser a step above and beyond the villains thus far.

In 1990, as Nintendo was preparing to release the Super Famicom, they looked to Miyamoto one more time for an epic gaming experience that would sell consoles and show off the power of their new console. He gave to them Super Mario World. Mario World took the formula created in Super Mario Bros 3 and enhanced on it in as many ways as it could. The introduction of Yoshi was hailed by many as genius and the inclusion of new methods to exit levels and unlock secret levels. Mario World held within it 72 levels, and 96 exits, many of those levels with multiple exits. The worlds all varied vastly from each other, offering sky exits, times when flying was necessary and when Yoshi was necessary, and the ever popular ghost houses with their multiple exits.

After the success of Donkey Kong Country, Nintendo set for itself new graphical requirements and Miyamoto's sequel to Super Mario World was reworked into Super Mario World 2: Yoshi's Island. Considered by many to be one of the greatest (if not most popular) platform games ever made, it follows the adventures of Yoshi as he carries baby Mario around on his back in his quest to revive Mario to adulthood. The game introduced throwing attacks, jumping, floating, and flying, ramming, and even turn into a helicopter.

But, it was only a precursor to the next Mario release. Since Mario World 2 was released in 1995 only a year before the release of the Nintendo 64 it suffered the dreaded late console life shuffle and was mainly ignored. However, Nintendo came out swinging once again with a masterpiece technical demo to show off everything their newest console could do. Mario 64 was the first fully 3D realized game, and single handedly invented the genre as we know it today. With the introduction of the analog stick and non-linear play, players were given the option to choose which parts of the game they completed and how they did it. The game was a monstrous success and held every game even slightly similar up for closer inspection. Unfortunately for Mario fans everywhere, Mario 64 is considered the last true entry in the series as there has only been one Mario game since for a console, the Gamecube's disappointing Mario Sunshine.

Mario Sunshine was an experiment in moving away from the normal aspects of the game. Mario and friends are on a vacation and run across a graffiti ridden island which Mario is given a water pack to clean up. It's a wonderfully designed, fun enough game, but it fails only because it forgets what makes Mario Mario. The game itself followed the same design as Mario 64, with Mario trying to get all 120 shine sprites and clean the island of Del Fino, but somehow didn't strike the same chord as each of its forerunners.

Mario Galaxy is now in development for the Nintendo Wii console, a game which looks to revolutionize once more the entire genre through use of the Wii Remote. The details are still sketchy, but the basic idea is that Mario is in outerspace, able to jump farther than ever before, as he attempts to rescue the princess. Sounds familiar, yeah? We'll see how this one turns out.

Mario has found success in handhelds, television shows, movies, books, and a hundred different spin off games like Mario Kart, too numerous to list all of here. But as you can see, just from the main sequence games released on the major Nintendo consoles, Mario's impact has been monumental, literally shaping the face of video gaming for 25 years.

Last updated 912 days ago by Damion